Start here

This kit lives at https://github.com/Lionsberg/lionsberg-intelligence in the folder player-plus/; the library it carries is read.lionsberg.world.

Addressed to you, the person. Five doors; take the one that fits where you are. The Game's door comes first in every path; the agent comes at the wise right time.

Door 1 — you have a notebook and three people

You are a complete player. Read the seed text's Part V (the Game) and Part XII (the words at the table); it is an evening. Say yes to the Invitation in your own words, to the person who gave you this. Gather your two or three. Choose one real thing for one season. Meet weekly at the same hour; each says what they did, the gap, what they will do, what they offer and ask; put something in the middle; tell one story; close in gratitude. At the season's turning fill the fourteen lines of the Season Sheet. Within a week, pass it on to two or three who are ready. Nothing below is required of you, ever.

Door 2 — you have a chat assistant and no terminal

Paste the seed text's Part V into a fresh conversation and ask it to say the Game back to you in five plain sentences. Paste Part X and ask what it would be agreeing to as your agent. In a call, say "heads-up" and let it write the three parts in the conversation, asking you for the time. That is the Player+ lessons 01–03 and 07 with no files at all.

Door 3 — you have Claude Code (or any harness that reads a CLAUDE.md) and want an agent that remembers

Make a folder for your agent's home. Copy this whole folder into it. Open your terminal in that folder and start Claude Code. Your first message: "Read CLAUDE.md, LINEAGE.md and WAIVER.md, then read bookshelf/the-dna-of-heaven/THE DNA OF HEAVEN.md whole. Then greet me and ask what I am playing toward." Say yes, no, or "wait, explain" at each step. The charter names a headquarters folder ({{HQ_PATH}}); tell your agent where you keep your work, or say "here" and it will use this folder. The memory/ and sessions/ folders fill as you live in them. Your agent will take skills/entering-the-field before your first room and skills/heads-up for any live session; it copies a skill into .claude/skills/ only when you say so.

Door 4 — you already have a house built from the PKAI starter kit

MOVING-IN.md, Path C: lineage first, then the two Player+ sections into your own charter by your own hand, then the skills you need, then the seed text on your agent's shelf. Nothing is reinstalled; nothing is pushed.

Door 5 — you are alone for now

That is also the Path. Read the seed. Keep the Turn with yourself: what you said you would do, the gap, what you will do. When someone you trust is ready, you have the seed to give them, and then you are two.

What to expect